All ideas
    Gaming
    growth
    workflow moat

    Live-ops copilot for indie mobile game studios

    AI-generated events, offers, and balance changes for 100k-5M DAU games.

    Global
    Buyer
    Head of live ops at a 10-100 person mobile studio
    Monetization
    $500-2500/mo per game
    Difficulty
    growth
    Why now
    Mobile CPIs post-ATT force operational efficiency; AI is the only lever left.

    The problem

    Big studios have 10-person live-ops teams. Indies run it on gut feel.

    The wedge

    Plug in Unity Analytics + player CSV, weekly playbook of 5 experiments.

    Suggested stack

    Next.jsSupabaseUnity SDKLovable AI

    Distribution plays

    • →GDC + Pocket Gamer Connects
    • →Deconstructor of Fun podcast sponsor

    Incumbents to study

    GameAnalyticsdeltaDNA

    Not affiliates. Study their pricing, positioning, and where their reviews complain — that's your wedge.

    Tags

    aigamingb2b

    Ship this idea in weeks, not quarters

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    Live-ops copilot for indie mobile game studios — FAQ

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